플레쉬 타겟 적용좀 봐주세요 정보
플레쉬 타겟 적용좀 봐주세요본문
무엇이 문제인지 타겟적용이 안됩니다 도와주세요
link = new Array();
link[1] = "http://www.aaa.com/betting/betting.php?Type=1";
link[2] = "http://www.aaa.com/betting/betting.php?Type=2";
link[3] = "http://www.aaa.com/betting/betting.php?Type=3";
link[4] = "http://www.aaa.com/bbs/board.php?bo_table=event";
link[5] = "http://www.aaa.com/betting/result.php";
link[6] = "http://www.aaa.com/bbs/board.php?bo_table=free";
link[7] = "http://www.aaa.com/betting/recommend.php";
link[8] = "http://www.aaa.com/bbs/board.php?bo_table=notice";
frame = new Array();
frame[1] = "_inner";
frame[2] = "_inner";
frame[3] = "_inner";
frame[4] = "_inner";
frame[5] = "_inner";
frame[6] = "_inner";
frame[7] = "_inner";
frame[8] = "_inner";
frame = new Array();
numOfMenu = 8;
_global.active = pageNum;
_global.subActive = subNum;
_global.over = active;
for (i = 1; i <= numOfMenu; i++)
{
this[i].bg.onRollOver = function ()
{
_global.over = this._parent._name;
};
this[i].bg.onRollOut = this[i].bg.onDragOut = function ()
{
_global.over = active;
};
this[i].bg.onRelease = function ()
{
getURL(link[this._parent._name], frame[this._parent._name]);
};
this[i].onEnterFrame = function ()
{
var _loc1 = this;
if (over == _loc1._name)
{
_loc1.direction = "next";
_loc1.nextFrame();
return;
} // end if
_loc1.direction = "prev";
_loc1.prevFrame();
};
} // end of for
subBg.onEnterFrame = function ()
{
if (over)
{
this.nextFrame();
}
else
{
this.prevFrame();
} // end else if
};
link = new Array();
link[1] = "http://www.aaa.com/betting/betting.php?Type=1";
link[2] = "http://www.aaa.com/betting/betting.php?Type=2";
link[3] = "http://www.aaa.com/betting/betting.php?Type=3";
link[4] = "http://www.aaa.com/bbs/board.php?bo_table=event";
link[5] = "http://www.aaa.com/betting/result.php";
link[6] = "http://www.aaa.com/bbs/board.php?bo_table=free";
link[7] = "http://www.aaa.com/betting/recommend.php";
link[8] = "http://www.aaa.com/bbs/board.php?bo_table=notice";
frame = new Array();
frame[1] = "_inner";
frame[2] = "_inner";
frame[3] = "_inner";
frame[4] = "_inner";
frame[5] = "_inner";
frame[6] = "_inner";
frame[7] = "_inner";
frame[8] = "_inner";
frame = new Array();
numOfMenu = 8;
_global.active = pageNum;
_global.subActive = subNum;
_global.over = active;
for (i = 1; i <= numOfMenu; i++)
{
this[i].bg.onRollOver = function ()
{
_global.over = this._parent._name;
};
this[i].bg.onRollOut = this[i].bg.onDragOut = function ()
{
_global.over = active;
};
this[i].bg.onRelease = function ()
{
getURL(link[this._parent._name], frame[this._parent._name]);
};
this[i].onEnterFrame = function ()
{
var _loc1 = this;
if (over == _loc1._name)
{
_loc1.direction = "next";
_loc1.nextFrame();
return;
} // end if
_loc1.direction = "prev";
_loc1.prevFrame();
};
} // end of for
subBg.onEnterFrame = function ()
{
if (over)
{
this.nextFrame();
}
else
{
this.prevFrame();
} // end else if
};
댓글 전체
로컬 컴에서는 타겟이 정상적으로 동작하지 않아도 서버상에 올려보시면
타겟 지정 이름을 정확하게 하셨으면 정상 동작할 겁니다.
타겟 지정 이름을 정확하게 하셨으면 정상 동작할 겁니다.
답변감사합니다
서버에서 작동이안돼요.로컬은 테스트 해보질 않았구요....
방법이 없을런지요
서버에서 작동이안돼요.로컬은 테스트 해보질 않았구요....
방법이 없을런지요
아래를 잘 응용해보세요
function aa()
{
checkImage.setMask(check);
for (i = 1; i <= numOfMenu; i++)
{
this["menu" + i].bg.onRollOver = function ()
{
_global.over = Number(this._parent._name.substr(4));
};
this["menu" + i].bg.onRollOut = this["menu" + i].bg.onDragOut = function ()
{
_global.over = active;
};
this["menu" + i].bg.onRelease = function ()
{
getURL(link[this._parent._name.substr(4)], frame[this._parent._name.substr(4)]);
};
this["menu" + i].onEnterFrame = function ()
{
var _loc2 = Number(this._name.substr(4));
if (over == _loc2)
{
this.direction = "next";
this.nextFrame();
}
else
{
this.direction = "prev";
this.prevFrame();
this.prevFrame();
} // end else if
};
} // end of for
} // End of the function
link = new Array();
link[1] = "http://180.70.94.235/betting/betting.php?Type=1";
link[2] = "http://180.70.94.235/betting/betting.php?Type=2";
link[3] = "http://180.70.94.235/betting/betting.php?Type=3";
link[4] = "http://180.70.94.235/bbs/board.php?bo_table=event";
link[5] = "http://180.70.94.235/betting/result.php";
link[6] = "http://180.70.94.235/bbs/board.php?bo_table=free";
link[7] = "http://180.70.94.235/betting/recommend.php";
link[8] = "http://180.70.94.235/bbs/board.php?bo_table=notice";
frame = new Array();
frame[1] = "_self";
frame[2] = "_self";
frame[3] = "_self";
frame[4] = "_self";
frame[5] = "_self";
frame[6] = "_self";
frame[7] = "_self";
frame[8] = "_self";
numOfMenu = 8;
_global.active = pageNum;
_global.subActive = subNum;
_global.over = active;
aa();
function aa()
{
checkImage.setMask(check);
for (i = 1; i <= numOfMenu; i++)
{
this["menu" + i].bg.onRollOver = function ()
{
_global.over = Number(this._parent._name.substr(4));
};
this["menu" + i].bg.onRollOut = this["menu" + i].bg.onDragOut = function ()
{
_global.over = active;
};
this["menu" + i].bg.onRelease = function ()
{
getURL(link[this._parent._name.substr(4)], frame[this._parent._name.substr(4)]);
};
this["menu" + i].onEnterFrame = function ()
{
var _loc2 = Number(this._name.substr(4));
if (over == _loc2)
{
this.direction = "next";
this.nextFrame();
}
else
{
this.direction = "prev";
this.prevFrame();
this.prevFrame();
} // end else if
};
} // end of for
} // End of the function
link = new Array();
link[1] = "http://180.70.94.235/betting/betting.php?Type=1";
link[2] = "http://180.70.94.235/betting/betting.php?Type=2";
link[3] = "http://180.70.94.235/betting/betting.php?Type=3";
link[4] = "http://180.70.94.235/bbs/board.php?bo_table=event";
link[5] = "http://180.70.94.235/betting/result.php";
link[6] = "http://180.70.94.235/bbs/board.php?bo_table=free";
link[7] = "http://180.70.94.235/betting/recommend.php";
link[8] = "http://180.70.94.235/bbs/board.php?bo_table=notice";
frame = new Array();
frame[1] = "_self";
frame[2] = "_self";
frame[3] = "_self";
frame[4] = "_self";
frame[5] = "_self";
frame[6] = "_self";
frame[7] = "_self";
frame[8] = "_self";
numOfMenu = 8;
_global.active = pageNum;
_global.subActive = subNum;
_global.over = active;
aa();