플래시 질문 드려도 될까요?ㅠ. 정보
플래시 질문 드려도 될까요?ㅠ.
본문
http://www.bellefontaine.co.kr/board/?db=event&cate=&search=title&search_str=&x=40&y=10
보시면..... 검색 인풋 박스가 활성화가 안됩니다.
급한건데 ㅠ 도저히 해결책을 모르겠네요 플래시 메뉴가 덮고 있는데...플래시 소스를 아무리 봐도 모르겠네요.. 혹시 봐주실 수 있으신분 부탁좀 드리겠습니다.ㅠ
액션 3.0이고요.. 소스 첨부합니다.
package src
{
import common.ImgLoadToBitmap;
import common.xmlLoader;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.TimerEvent;
import flash.filters.BlurFilter;
import flash.net.navigateToURL;
import flash.utils.Timer;
import src.common.Req;
import transition.FadeOut;
import transition.bannerImg;
public class MainBanner extends Sprite
{
private var Banner_spr:bannerImg;
private var timerObj:Timer;
private var Img_arr:Array;
private var _totalCunt :uint;
private var _loadCunt :uint;
private var currentNum :uint;
private var effectTime :Number;
private var ReqVar:Req;
private var parsXML:xmlLoader;
public function MainBanner()
{
super();
this.stage.align = StageAlign.TOP;
this.stage.scaleMode = StageScaleMode.NO_SCALE;
this.Img_arr = new Array();
this.currentNum = 0;
this.timerObj = new Timer(0);
this.ReqVar = new Req();
this.parsXML = new xmlLoader();
this.addEvent();
}
private function addEvent():void
{
this.parsXML.addEventListener(xmlLoader.XML_LOADERCOMPLETE, this.xmlHandler, false,0,true);
this.parsXML.addEventListener(xmlLoader.XML_LOADERFAILURE, this.xmlHandler, false,0,true);
this.parsXML.addEventListener(xmlLoader.XML_LOADERERROR, this.xmlHandler, false,0,true);
this.timerObj.addEventListener(TimerEvent.TIMER, this.timerHandler, false,0,true);
this.addEventListener(Event.ADDED_TO_STAGE, this.inti, false,0,true);
this.addEventListener(Event.REMOVED_FROM_STAGE, this.removeEvent ,false,0,true);
}
private function removeEvent(evt:Event):void
{
this.timerObj.removeEventListener(TimerEvent.TIMER, this.timerHandler);
this.removeEventListener(Event.REMOVED_FROM_STAGE, this.removeEvent);
}
private function inti(evt:Event):void
{
var xmlPath:String = (this.loaderInfo.parameters.xmlPath != null)?this.loaderInfo.parameters.xmlPath : "xml/mainBanner.xml.php";
var pageNum:uint = (this.loaderInfo.parameters.pageNum != null)?parseInt(this.loaderInfo.parameters.pageNum,10) : 0;
this.removeEventListener(Event.ADDED_TO_STAGE, this.inti);
if(pageNum != 0) return;
trace(xmlPath);
this.parsXML.loadXML(this.ReqVar.xmlURL(xmlPath));
}
private function xmlHandler(evt:Event):void
{
switch(evt.type){
case xmlLoader.XML_LOADERCOMPLETE :
this.xmlFnc(evt.target.xmlDoc);
break;
case xmlLoader.XML_LOADERERROR :
break;
case xmlLoader.XML_LOADERFAILURE :
break;
}
this.parsXML.removeEventListener(xmlLoader.XML_LOADERCOMPLETE, this.xmlHandler);
this.parsXML.removeEventListener(xmlLoader.XML_LOADERFAILURE, this.xmlHandler);
this.parsXML.removeEventListener(xmlLoader.XML_LOADERERROR, this.xmlHandler);
}
private function xmlFnc(dXML:XML):void
{
this._totalCunt = dXML.l.i.length();
this._loadCunt = 0;
this.timerObj.delay = Number(dXML.l.@speed)*1000;
this.effectTime = Number(dXML.l.@effectTime);
for(var i:uint=0;i<this._totalCunt;++i){
this.Img_arr[i] = new ImgLoadToBitmap(this.ReqVar.imgURL(dXML.l.i[i].e.(@id=="imgPath").toString()));
this.Img_arr[i].link = this.ReqVar.imgURL(dXML.l.i[i].e.(@id=="link").toString());
this.Img_arr[i].target = dXML.l.i[i].e.(@id=="link").@target.toString();
this.Img_arr[i].addEventListener(ImgLoadToBitmap.LOADCOMPLATE, this.loadComp, false,0,true);
}
}
private function loadComp(evt:Event):void
{
evt.target.removeEventListener(ImgLoadToBitmap.LOADCOMPLATE, this.loadComp);
this._loadCunt++;
if (this._loadCunt == this._totalCunt) this.displayImg();
}
private function displayImg():void
{
this.Banner_spr = new FadeOut(this.Img_arr, "easeOutExpo",this.effectTime,null,new BlurFilter(0,0,1));
this.Banner_spr.x = 0;
this.Banner_spr.y = 26;
this.Banner_spr.buttonMode = true;
this.addChildAt(this.Banner_spr,0);
this.Banner_spr.addEventListener(MouseEvent.ROLL_OUT, this.mouseHandler, false,0,true);
this.Banner_spr.addEventListener(MouseEvent.ROLL_OVER, this.mouseHandler, false,0,true);
this.Banner_spr.addEventListener(MouseEvent.CLICK, this.mouseHandler, false,0,true);
this.timerObj.start();
}
private function timerHandler(evt:TimerEvent):void
{
this.currentNum = (this.currentNum+1)%this.Img_arr.length;
this.Banner_spr.bitChange(this.currentNum);
}
private function mouseHandler(evt:MouseEvent):void
{
switch(evt.type){
case MouseEvent.ROLL_OUT :
this.timerObj.start();
break;
case MouseEvent.ROLL_OVER :
this.timerObj.stop();
this.Banner_spr.buttonMode = (this.Img_arr[this.currentNum].link.url != "")?true:false;
break;
case MouseEvent.CLICK :
if(this.Img_arr[this.currentNum].link.url == "") return;
navigateToURL(this.Img_arr[this.currentNum].link,this.Img_arr[this.currentNum].target);
break;
}
}
}
}
보시면..... 검색 인풋 박스가 활성화가 안됩니다.
급한건데 ㅠ 도저히 해결책을 모르겠네요 플래시 메뉴가 덮고 있는데...플래시 소스를 아무리 봐도 모르겠네요.. 혹시 봐주실 수 있으신분 부탁좀 드리겠습니다.ㅠ
액션 3.0이고요.. 소스 첨부합니다.
package src
{
import common.ImgLoadToBitmap;
import common.xmlLoader;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.TimerEvent;
import flash.filters.BlurFilter;
import flash.net.navigateToURL;
import flash.utils.Timer;
import src.common.Req;
import transition.FadeOut;
import transition.bannerImg;
public class MainBanner extends Sprite
{
private var Banner_spr:bannerImg;
private var timerObj:Timer;
private var Img_arr:Array;
private var _totalCunt :uint;
private var _loadCunt :uint;
private var currentNum :uint;
private var effectTime :Number;
private var ReqVar:Req;
private var parsXML:xmlLoader;
public function MainBanner()
{
super();
this.stage.align = StageAlign.TOP;
this.stage.scaleMode = StageScaleMode.NO_SCALE;
this.Img_arr = new Array();
this.currentNum = 0;
this.timerObj = new Timer(0);
this.ReqVar = new Req();
this.parsXML = new xmlLoader();
this.addEvent();
}
private function addEvent():void
{
this.parsXML.addEventListener(xmlLoader.XML_LOADERCOMPLETE, this.xmlHandler, false,0,true);
this.parsXML.addEventListener(xmlLoader.XML_LOADERFAILURE, this.xmlHandler, false,0,true);
this.parsXML.addEventListener(xmlLoader.XML_LOADERERROR, this.xmlHandler, false,0,true);
this.timerObj.addEventListener(TimerEvent.TIMER, this.timerHandler, false,0,true);
this.addEventListener(Event.ADDED_TO_STAGE, this.inti, false,0,true);
this.addEventListener(Event.REMOVED_FROM_STAGE, this.removeEvent ,false,0,true);
}
private function removeEvent(evt:Event):void
{
this.timerObj.removeEventListener(TimerEvent.TIMER, this.timerHandler);
this.removeEventListener(Event.REMOVED_FROM_STAGE, this.removeEvent);
}
private function inti(evt:Event):void
{
var xmlPath:String = (this.loaderInfo.parameters.xmlPath != null)?this.loaderInfo.parameters.xmlPath : "xml/mainBanner.xml.php";
var pageNum:uint = (this.loaderInfo.parameters.pageNum != null)?parseInt(this.loaderInfo.parameters.pageNum,10) : 0;
this.removeEventListener(Event.ADDED_TO_STAGE, this.inti);
if(pageNum != 0) return;
trace(xmlPath);
this.parsXML.loadXML(this.ReqVar.xmlURL(xmlPath));
}
private function xmlHandler(evt:Event):void
{
switch(evt.type){
case xmlLoader.XML_LOADERCOMPLETE :
this.xmlFnc(evt.target.xmlDoc);
break;
case xmlLoader.XML_LOADERERROR :
break;
case xmlLoader.XML_LOADERFAILURE :
break;
}
this.parsXML.removeEventListener(xmlLoader.XML_LOADERCOMPLETE, this.xmlHandler);
this.parsXML.removeEventListener(xmlLoader.XML_LOADERFAILURE, this.xmlHandler);
this.parsXML.removeEventListener(xmlLoader.XML_LOADERERROR, this.xmlHandler);
}
private function xmlFnc(dXML:XML):void
{
this._totalCunt = dXML.l.i.length();
this._loadCunt = 0;
this.timerObj.delay = Number(dXML.l.@speed)*1000;
this.effectTime = Number(dXML.l.@effectTime);
for(var i:uint=0;i<this._totalCunt;++i){
this.Img_arr[i] = new ImgLoadToBitmap(this.ReqVar.imgURL(dXML.l.i[i].e.(@id=="imgPath").toString()));
this.Img_arr[i].link = this.ReqVar.imgURL(dXML.l.i[i].e.(@id=="link").toString());
this.Img_arr[i].target = dXML.l.i[i].e.(@id=="link").@target.toString();
this.Img_arr[i].addEventListener(ImgLoadToBitmap.LOADCOMPLATE, this.loadComp, false,0,true);
}
}
private function loadComp(evt:Event):void
{
evt.target.removeEventListener(ImgLoadToBitmap.LOADCOMPLATE, this.loadComp);
this._loadCunt++;
if (this._loadCunt == this._totalCunt) this.displayImg();
}
private function displayImg():void
{
this.Banner_spr = new FadeOut(this.Img_arr, "easeOutExpo",this.effectTime,null,new BlurFilter(0,0,1));
this.Banner_spr.x = 0;
this.Banner_spr.y = 26;
this.Banner_spr.buttonMode = true;
this.addChildAt(this.Banner_spr,0);
this.Banner_spr.addEventListener(MouseEvent.ROLL_OUT, this.mouseHandler, false,0,true);
this.Banner_spr.addEventListener(MouseEvent.ROLL_OVER, this.mouseHandler, false,0,true);
this.Banner_spr.addEventListener(MouseEvent.CLICK, this.mouseHandler, false,0,true);
this.timerObj.start();
}
private function timerHandler(evt:TimerEvent):void
{
this.currentNum = (this.currentNum+1)%this.Img_arr.length;
this.Banner_spr.bitChange(this.currentNum);
}
private function mouseHandler(evt:MouseEvent):void
{
switch(evt.type){
case MouseEvent.ROLL_OUT :
this.timerObj.start();
break;
case MouseEvent.ROLL_OVER :
this.timerObj.stop();
this.Banner_spr.buttonMode = (this.Img_arr[this.currentNum].link.url != "")?true:false;
break;
case MouseEvent.CLICK :
if(this.Img_arr[this.currentNum].link.url == "") return;
navigateToURL(this.Img_arr[this.currentNum].link,this.Img_arr[this.currentNum].target);
break;
}
}
}
}
댓글 전체

z-index 값을 이용해보시는게 좋을거 같네요
아래 링크를 참조해보세요 ~
http://www.saybox.co.kr/bbs/board.php?bo_table=css&wr_id=15
아래 링크를 참조해보세요 ~
http://www.saybox.co.kr/bbs/board.php?bo_table=css&wr_id=15
맞는진 모르겠지만 이게 겹쳐지거나 하면 Z-index애 따라서 문제가 생겨요.
하단에 있는 아이가 위에 겹쳐진 div 박스때문에 인식이 안된다거나 하는 문제요..
겹쳐지는 div 박스 하단은 거의 배경으루 많이 사용하지요.
저도 이거때문에 무지 고생했거든요..
하단에 있는 아이가 위에 겹쳐진 div 박스때문에 인식이 안된다거나 하는 문제요..
겹쳐지는 div 박스 하단은 거의 배경으루 많이 사용하지요.
저도 이거때문에 무지 고생했거든요..