javascript 객체의 반복생성방법이 궁금합니다
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안녕하세요
qus01 = new XYZCheckbox('#popup01 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
위와같은 XYZCheckbox 라는 객체가 있습니다 그런데 저객체를 14개를 만들어서 각각 체크박스 기능을 만들어주려하는데요
이때 노가다방식으로
qus02 = new XYZ....
qus03 = new XYZ ....
이렇게 해서 14개를 만들기보단 더좋은 방법으로 객체를 반복시키는 방법이 있을거라 생각하는데
for 문으로만들어야되는건가요
qus01 = new XYZCheckbox('#chck01 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus02 = new XYZCheckbox('#chck02 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus03 = new XYZCheckbox('#chck03 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus04 = new XYZCheckbox('#chck04 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus05 = new XYZCheckbox('#chck05 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus06 = new XYZCheckbox('#chck06 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus07 = new XYZCheckbox('#chck07 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus08 = new XYZCheckbox('#chck08 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus09 = new XYZCheckbox('#chck09 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus10 = new XYZCheckbox('#chck10 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus11 = new XYZCheckbox('#chck11 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus12 = new XYZCheckbox('#chck12 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus13 = new XYZCheckbox('#chck13 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
qus14 = new XYZCheckbox('#chck14 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
이 엄청난 수의 객체들을 반복문으로 중복의 제거를 할수있는방법이 .. 분명 있을거라믿습니다 ㅠ..ㅠ
답변 2
for(i=1; i<=14; i++) {
var v = i;
if(v<10) v = '0'+v;
eval("qus"+v) = new XYZCheckbox('#chck'+v+'.btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
}
var i=0;
var qus = new XYZCheckbox;
for (i = 1; i <= 14; i++) {
var v = i;
if ((v+'').length == 1) {
v = '0' + v;
}else{
v = v;
}
//console.log(v);
qus[v] = new XYZCheckbox('#chck'+ v +'점앞에 띄어쓰기할것 .btnChoice', 'images/common/marking.png', adoTick, adoCorrect, adoWrong, 'images/common/marking_c.png');
//console.log(qus);
}
감사합니다!!