3D 회전식 메뉴입니다. 드레그해서 붙혀서 사용해보세요 정보
JavaScript 3D 회전식 메뉴입니다. 드레그해서 붙혀서 사용해보세요
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<html>
<head>
<title>http://www.blueb.co.kr</title>
</head>
<body>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/LyrObj.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/3dhtml.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/MouseModulator.js"></script>
<script language="javascript">
<!--
var cubeModel;
//메뉴구성
cubeModel = new Model("cube", new Material('<a href="http://www.blueb.co.kr" target="_blank" onfocus="blur()" style=color:red><B>BLUEB</B></a>') );
cubeModel.materials[1] = new Material('<a href="http://www.empas.com" target="_blank" onfocus="blur()" style=color:red><B>EMPAS</B></a>');
cubeModel.materials[2] = new Material('<a href="http://www.yahoo.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Yahoo</B></a>');
cubeModel.materials[3] = new Material('<a href="http://www.chol.com" target="_blank" onfocus="blur()" style=color:red><B>CHOL</B></a>');
cubeModel.materials[4] = new Material('<span style="font-size:20px;"><a href="http://www.google.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Google</B></a></span>');
cubeModel.materials[5] = new Material('<a href="http://www.altavista.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Altavista</B></a>');
cubeModel.materials[6] = new Material('<a href="http://www.naver.com" target="_blank" onfocus="blur()" style=color:red><B>Naver</B></a>');
cubeModel.materials[7] = new Material('<a href="http://www.Jungle.com" target="_blank" onfocus="blur()" style=color:red><B>Jungle</B></a>');
cubeModel.setPoints(createCubeModelPoints());
var myMouseModulator = new MouseModulator("myMouseModulator", 0);
function initOnLoad() {
fixNetscape();
cubeModel.assignLayers();
// creates and inits matrix to initialize the model
var initMatrix = new Matrix();
initMatrix.scale(50, 50, 50);
// >> begin to work with the model etc.
// initializes model
cubeModel.transform(initMatrix);
// >> first draw of the model (recommended)
cubeModel.draw();
// starts animation
animate();
}
/*
* The main animate method. Calls itself repeatedly.
*/
function animate() {
var delay = 10;
// animates cube model ----------------------------------------
// animates the modulator to spin the cube
myMouseModulator.animate();
// transforms the cube depending on mouse movements.
cubeModel.transform(myMouseModulator.getMatrix());
// updates display
cubeModel.draw();
// calls itself with an delay to decouple client computer speed from the animation speed.
// result: the animation is as fast as possible.
setTimeout("animate()", delay);
}
// event handling
document.onmousemove = mouseMoveHandler;
document.onmousedown = mouseDownHandler;
document.onmouseup = mouseUpHandler;
if (ns || ns6) document.captureEvents(Event.MOUSEMOVE | Event.MOUSEDOWN | Event.MOUSEUP);
/*
* The mouse handlers in this document must call the modulator's handlers.
* To be able to use a mouse modulator and to do your own stuff.
*/
function mouseMoveHandler(e) {
// calls move handler of the mouse modulator
myMouseModulator.move(e);
return !ie;
}
function mouseDownHandler(e) {
// calls down handler of the mouse modulator
myMouseModulator.down(e);
}
function mouseUpHandler(e) {
// calls up handler of the mouse modulator
myMouseModulator.up(e);
}
// ---------------------------------------------------------------------------
function createCubeModelPoints() {
// the cube model
return new Array(
new Point3D( 0, 5, 0, 0),
new Point3D( 3.5, 3.5, 0, 1),
new Point3D( 5, 0, 0, 2),
new Point3D( 3.5, -3.5, 0, 3),
new Point3D( 0, -5, 0, 4),
new Point3D(-3.5, -3.5, 0, 5),
new Point3D( -5, 0, 0, 6),
new Point3D(-3.5, 3.5, 0, 7)
);
}
// -->
</script>
</head>
<body onload="initOnLoad()">
배경 아무곳이나 드래그 해보세요..
<div id="fixnetscape" style="position:absolute;visibility:hidden;z-index:1000"></div>
<script language="JavaScript" type="text/javascript">
<!--
cubeModel.createPointCode();
// -->
</script>
</body>
</html><div class='small'>[이 게시물은 관리자님에 의해 2011-10-31 16:57:14 JavaScript에서 이동 됨]</div>
<head>
<title>http://www.blueb.co.kr</title>
</head>
<body>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/LyrObj.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/3dhtml.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/MouseModulator.js"></script>
<script language="javascript">
<!--
var cubeModel;
//메뉴구성
cubeModel = new Model("cube", new Material('<a href="http://www.blueb.co.kr" target="_blank" onfocus="blur()" style=color:red><B>BLUEB</B></a>') );
cubeModel.materials[1] = new Material('<a href="http://www.empas.com" target="_blank" onfocus="blur()" style=color:red><B>EMPAS</B></a>');
cubeModel.materials[2] = new Material('<a href="http://www.yahoo.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Yahoo</B></a>');
cubeModel.materials[3] = new Material('<a href="http://www.chol.com" target="_blank" onfocus="blur()" style=color:red><B>CHOL</B></a>');
cubeModel.materials[4] = new Material('<span style="font-size:20px;"><a href="http://www.google.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Google</B></a></span>');
cubeModel.materials[5] = new Material('<a href="http://www.altavista.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Altavista</B></a>');
cubeModel.materials[6] = new Material('<a href="http://www.naver.com" target="_blank" onfocus="blur()" style=color:red><B>Naver</B></a>');
cubeModel.materials[7] = new Material('<a href="http://www.Jungle.com" target="_blank" onfocus="blur()" style=color:red><B>Jungle</B></a>');
cubeModel.setPoints(createCubeModelPoints());
var myMouseModulator = new MouseModulator("myMouseModulator", 0);
function initOnLoad() {
fixNetscape();
cubeModel.assignLayers();
// creates and inits matrix to initialize the model
var initMatrix = new Matrix();
initMatrix.scale(50, 50, 50);
// >> begin to work with the model etc.
// initializes model
cubeModel.transform(initMatrix);
// >> first draw of the model (recommended)
cubeModel.draw();
// starts animation
animate();
}
/*
* The main animate method. Calls itself repeatedly.
*/
function animate() {
var delay = 10;
// animates cube model ----------------------------------------
// animates the modulator to spin the cube
myMouseModulator.animate();
// transforms the cube depending on mouse movements.
cubeModel.transform(myMouseModulator.getMatrix());
// updates display
cubeModel.draw();
// calls itself with an delay to decouple client computer speed from the animation speed.
// result: the animation is as fast as possible.
setTimeout("animate()", delay);
}
// event handling
document.onmousemove = mouseMoveHandler;
document.onmousedown = mouseDownHandler;
document.onmouseup = mouseUpHandler;
if (ns || ns6) document.captureEvents(Event.MOUSEMOVE | Event.MOUSEDOWN | Event.MOUSEUP);
/*
* The mouse handlers in this document must call the modulator's handlers.
* To be able to use a mouse modulator and to do your own stuff.
*/
function mouseMoveHandler(e) {
// calls move handler of the mouse modulator
myMouseModulator.move(e);
return !ie;
}
function mouseDownHandler(e) {
// calls down handler of the mouse modulator
myMouseModulator.down(e);
}
function mouseUpHandler(e) {
// calls up handler of the mouse modulator
myMouseModulator.up(e);
}
// ---------------------------------------------------------------------------
function createCubeModelPoints() {
// the cube model
return new Array(
new Point3D( 0, 5, 0, 0),
new Point3D( 3.5, 3.5, 0, 1),
new Point3D( 5, 0, 0, 2),
new Point3D( 3.5, -3.5, 0, 3),
new Point3D( 0, -5, 0, 4),
new Point3D(-3.5, -3.5, 0, 5),
new Point3D( -5, 0, 0, 6),
new Point3D(-3.5, 3.5, 0, 7)
);
}
// -->
</script>
</head>
<body onload="initOnLoad()">
배경 아무곳이나 드래그 해보세요..
<div id="fixnetscape" style="position:absolute;visibility:hidden;z-index:1000"></div>
<script language="JavaScript" type="text/javascript">
<!--
cubeModel.createPointCode();
// -->
</script>
</body>
</html><div class='small'>[이 게시물은 관리자님에 의해 2011-10-31 16:57:14 JavaScript에서 이동 됨]</div>
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