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3D 회전식 메뉴입니다. 드레그해서 붙혀서 사용해보세요 정보

JavaScript 3D 회전식 메뉴입니다. 드레그해서 붙혀서 사용해보세요

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<html>
<head>
    <title>http://www.blueb.co.kr</title>
</head>
<body>

<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/LyrObj.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/3dhtml.js"></script>
<script language="JavaScript" src="http://www.blueb.co.kr/SRC/javascript/js/MouseModulator.js"></script>
<script language="javascript">
<!--
var cubeModel;
//메뉴구성
    cubeModel = new Model("cube", new Material('<a href="http://www.blueb.co.kr" target="_blank" onfocus="blur()" style=color:red><B>BLUEB</B></a>') );
    cubeModel.materials[1] = new Material('<a href="http://www.empas.com" target="_blank" onfocus="blur()" style=color:red><B>EMPAS</B></a>');
    cubeModel.materials[2] = new Material('<a href="http://www.yahoo.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Yahoo</B></a>');
    cubeModel.materials[3] = new Material('<a href="http://www.chol.com" target="_blank" onfocus="blur()" style=color:red><B>CHOL</B></a>');
    cubeModel.materials[4] = new Material('<span style="font-size:20px;"><a href="http://www.google.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Google</B></a></span>');
    cubeModel.materials[5] = new Material('<a href="http://www.altavista.co.kr" target="_blank" onfocus="blur()" style=color:red><B>Altavista</B></a>');
    cubeModel.materials[6] = new Material('<a href="http://www.naver.com" target="_blank" onfocus="blur()" style=color:red><B>Naver</B></a>');
    cubeModel.materials[7] = new Material('<a href="http://www.Jungle.com" target="_blank" onfocus="blur()" style=color:red><B>Jungle</B></a>');

    cubeModel.setPoints(createCubeModelPoints());


var myMouseModulator = new MouseModulator("myMouseModulator", 0);


function initOnLoad() {
    fixNetscape();

    cubeModel.assignLayers();
   
    // creates and inits matrix to initialize the model
    var initMatrix = new Matrix();
    initMatrix.scale(50, 50, 50);
   
    // >> begin to work with the model etc.

    // initializes model
    cubeModel.transform(initMatrix);
   
    // >> first draw of the model (recommended)
    cubeModel.draw();
   
    // starts animation
    animate();
}

/*
* The main animate method. Calls itself repeatedly.
*/
function animate() {
    var delay = 10;
   
    // animates cube model ----------------------------------------

    // animates the modulator to spin the cube
    myMouseModulator.animate();
    // transforms the cube depending on mouse movements.
    cubeModel.transform(myMouseModulator.getMatrix());
   
    // updates display
    cubeModel.draw();
   
    // calls itself with an delay to decouple client computer speed from the animation speed.
    // result: the animation is as fast as possible.
    setTimeout("animate()", delay);
}


// event handling
document.onmousemove = mouseMoveHandler;
document.onmousedown = mouseDownHandler;
document.onmouseup = mouseUpHandler;
if (ns || ns6) document.captureEvents(Event.MOUSEMOVE | Event.MOUSEDOWN | Event.MOUSEUP);

/*
* The mouse handlers in this document must call the modulator's handlers.
* To be able to use a mouse modulator and to do your own stuff.
*/
function mouseMoveHandler(e) {
    // calls move handler of the mouse modulator
    myMouseModulator.move(e);
    return !ie;
}

function mouseDownHandler(e) {
    // calls down handler of the mouse modulator
    myMouseModulator.down(e);
}

function mouseUpHandler(e) {
    // calls up handler of the mouse modulator
    myMouseModulator.up(e);
}



// ---------------------------------------------------------------------------

function createCubeModelPoints() {
    // the cube model
    return new Array(
        new Point3D(  0,    5,  0, 0),
        new Point3D( 3.5,  3.5,  0, 1),
        new Point3D(  5,    0,  0, 2),
        new Point3D( 3.5, -3.5,  0, 3),
        new Point3D(  0,  -5,  0, 4),
        new Point3D(-3.5, -3.5,  0, 5),
        new Point3D(  -5,    0,  0, 6),
        new Point3D(-3.5,  3.5,  0, 7)
    );
}



// -->
</script>
</head>

<body onload="initOnLoad()">
배경 아무곳이나 드래그 해보세요..
    <div id="fixnetscape" style="position:absolute;visibility:hidden;z-index:1000"></div>
   
    <script language="JavaScript" type="text/javascript">
    <!--
    cubeModel.createPointCode();
    // -->
    </script>

</body>
</html><div class='small'>[이 게시물은 관리자님에 의해 2011-10-31 16:57:14 JavaScript에서 이동 됨]</div>
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